Pimax Releasing New Technology to Enable “VR 3.0” Industry Adoption


SAN FRANCISCO, Oct. 22, 2021 /PRNewswire/ — Pimax Innovation, a technology company specializing in advanced virtual reality (VR) hardware is announcing new hardware that they believe defines the technical concepts for VR 3.0 and entry into a fully immersive Metaverse.

“Metaverse” represents the core of the next-generation Internet. This concept has gradually become a consensus of the VR industry, spurring the Telecommunications, Media & Technology (TMT) industry towards rapid adoption since the “Metaverse” is only accessible via VR devices.

Pimax is hosting an online conference on October 25th, 2021 at 10am PDT where the new technology will be revealed, along with details on how VR 3.0 software can be implemented. The presentation will also include a number of Pimax partners who will participate and discuss their plans for new technology.

At the conference, Pimax Innovation will announce the concept of VR3.0 for the first time along with the corresponding product roadmap. Pimax has always been known for groundbreaking high-end technology often introduced years before similar hardware hits the market. Many hardcore VR players from around the world use Pimax headsets as their primary driver. VR 3.0 level products will create a new standard of immersion that is hoped will encourage the market to continue to innovate.

Registration for the Pimax Frontier 2021 conference can be found at https://pimax.com/pimax-frontier-signup/ 

Here are the stages VR has gone through from the early days to today:

VR 1.0 / For Development
Milestone product: Oculus Rift DK1 (Developers Kit 1)
Typical Specs: 1080p (combined) / 90° HFOV / 3DOF

VR 2.0 For Entertainment
Milestone product: Pimax Vision 8K
Typical Specs: 4K (combined) / 170° HFOV / 6DOF

VR 3.0 For the Metaverse
Milestone product: Pimax new upcoming VR headset
Defining traits:
Naturalness / Self-awareness / Freedom (see below)

*The following excerpt is from the Pimax Frontier presentation script explaining the three defining traits for VR 3.0

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